THE PLAYBOOK · XTTAOBAO
How to play FreeCell
Try FreeCell at your own pace and keep its objective in view. Build four suit foundations from ace to king. Look at what changes after your first action. Keep the instructions close while learning this activity. Use the example below to understand a decision.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Notice the feedback
Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention. Notice the feedback after each input.
Your goal
Build four suit foundations from ace to king. The feedback beside the game helps you follow the round. Return to the instructions when a step is unclear.
Step by step
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. On a smaller screen, keep the active part of the board within view. Return to the rules if the result is unexpected.
A useful example
With two empty cells and no spare empty column, a group of at most three cards can move together. Focus on why the action is allowed, not only its outcome. Check the stated objective.
Watch out for this
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Compare the situation with the worked example. Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board.
Common questions
What is the goal of FreeCell?
Here is the relevant explanation: Build four suit foundations from ace to king.
As a new player, how do I control FreeCell?
The key detail is this: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
When I return, what example helps explain FreeCell?
For clarity: With two empty cells and no spare empty column, a group of at most three cards can move together.
For a quick reminder, what should I watch out for in FreeCell?
For clarity: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
While reading the Guide, what format does FreeCell offer?
The key detail is this: One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
For this browser game, which play mode does FreeCell use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.